From ebeeb30fb13a26d720f84f91ac3903825a19d498 Mon Sep 17 00:00:00 2001
From: kts of kettek <kts@kettek.net>
Date: Sun, 30 Jan 2022 12:27:14 -0800
Subject: [PATCH] Turn entities every night

---
 Engine/src/states/Game.ts | 8 +++++---
 1 file changed, 5 insertions(+), 3 deletions(-)

diff --git a/Engine/src/states/Game.ts b/Engine/src/states/Game.ts
index 987925a..6bf76d0 100644
--- a/Engine/src/states/Game.ts
+++ b/Engine/src/states/Game.ts
@@ -585,16 +585,18 @@ export function GameState(ctx: ContextI, selectedAnimal: string, selectedSegment
         l.colorMatrix.saturate(-0.75, true)
         //l.colorMatrix.hue(160, true)
       }
-      for (let e of entities) {
-      }
     } else {
       playSong('GGJ-HappyMusic')
       for (let l of layers) {
         l.colorMatrix.reset()
       }
-      for (let e of entities) {
+    }
+    for (let e of entities) {
+      if (e instanceof AnimalEntity) {
+        e.turn()
       }
     }
+
     isNight = b
   }