Spawn new things

This commit is contained in:
Ketchetwahmeegwun T. Southall 2022-01-30 02:27:43 -08:00
parent a4c05bcc16
commit c47c097b15

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@ -183,6 +183,8 @@ export function GameState(ctx: ContextI): StateI {
addEntity(new AnimalEntity(animals.turkey), 'objects', 200, 200) addEntity(new AnimalEntity(animals.turkey), 'objects', 200, 200)
addEntity(new AnimalEntity(animals.nutria), 'objects', Math.random()*w.width, Math.random()*w.height) addEntity(new AnimalEntity(animals.nutria), 'objects', Math.random()*w.width, Math.random()*w.height)
addEntity(new AnimalEntity(animals.deer), 'objects', Math.random()*w.width, Math.random()*w.height) addEntity(new AnimalEntity(animals.deer), 'objects', Math.random()*w.width, Math.random()*w.height)
addEntity(new AnimalEntity(animals.salamander), 'objects', Math.random()*w.width, Math.random()*w.height)
addEntity(new AnimalEntity(animals.rabbit), 'objects', Math.random()*w.width, Math.random()*w.height)
ctx.app.stage.addChild(rootContainer) ctx.app.stage.addChild(rootContainer)
} }