diff --git a/Engine/src/states/Game.ts b/Engine/src/states/Game.ts index beef8f1..07688ff 100644 --- a/Engine/src/states/Game.ts +++ b/Engine/src/states/Game.ts @@ -238,6 +238,7 @@ export function GameState(ctx: ContextI, selectedAnimal: string, selectedSegment player = new AnimalEntity(animals[selectedAnimal]) player.isPlayer = true addEntity(player, 'objects', x, y) + player.turn() } // Add fake others