From 5da4d0a3bbe7f589146706123c45bd5b7fceaa54 Mon Sep 17 00:00:00 2001 From: kts of kettek Date: Sun, 30 Jan 2022 15:25:18 -0800 Subject: [PATCH] Adjust seend distance --- Engine/src/live/AnimalEntity.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/src/live/AnimalEntity.ts b/Engine/src/live/AnimalEntity.ts index 93ca3b5..f0bb276 100644 --- a/Engine/src/live/AnimalEntity.ts +++ b/Engine/src/live/AnimalEntity.ts @@ -192,7 +192,7 @@ export class AnimalEntity extends Entity { think(delta: number) { this.thinkTimer += delta while (this.thinkTimer >= 100) { - if (this.seenTarget && this.isMonster && planck.Vec2.distance(planck.Vec2(this.x, this.y), planck.Vec2(this.seenTarget.x, this.seenTarget.y)) < 35) { + if (this.seenTarget && this.isMonster && planck.Vec2.distance(planck.Vec2(this.x, this.y), planck.Vec2(this.seenTarget.x, this.seenTarget.y)) < 30) { this.desiredActions = adjustAction([], 'attack', 1) if (Math.random() > 1 - this.mode.laziness/4) { this.desiredActions = []