From 4e18f933f0509a8fdaf94e52896af327b4c60de0 Mon Sep 17 00:00:00 2001 From: kts of kettek Date: Sun, 30 Jan 2022 06:30:49 -0800 Subject: [PATCH] Add bs offsets to puddles --- Engine/src/live/AnimalEntity.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/src/live/AnimalEntity.ts b/Engine/src/live/AnimalEntity.ts index cd0b09b..39fd79d 100644 --- a/Engine/src/live/AnimalEntity.ts +++ b/Engine/src/live/AnimalEntity.ts @@ -67,7 +67,7 @@ export class AnimalEntity extends Entity { let p = this.position p[0] += (this.sprite.frame?.originX??0) + ((this.sprite.frame?.width??0)/2??0) p[1] += (this.sprite.frame?.originY??0) + ((this.sprite.frame?.height??0)/2??0) - ctx.addEntity(new PuddleEntity('effects.water.ripple.small.0'), 'ground', p[0], p[1]) + ctx.addEntity(new PuddleEntity('effects.water.ripple.small.0'), 'ground', p[0]+4, p[1]+6) } this.puddleTimer = 0 }