Move PlayerEntity to AnimalEntity
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@ -4,9 +4,11 @@ import { Entity } from "./Entity"
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import { PuddleEntity } from './PuddleEntity'
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import { WorldContext } from './World'
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export class PlayerEntity extends Entity {
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export class AnimalEntity extends Entity {
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action?: Action
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puddleTimer: number = 0
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isPlayer: boolean = false
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constructor(ctor: string) {
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super(ctor)
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}
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@ -131,6 +133,6 @@ export class PlayerEntity extends Entity {
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}
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}
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export function isPlayerEntity(o: any): o is PlayerEntity {
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export function isAnimalEntity(o: any): o is AnimalEntity {
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return o.act
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}
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