From 10f4ac0eb9b3e8db16c906e7e9385922d003dbfc Mon Sep 17 00:00:00 2001 From: kts of kettek Date: Sun, 30 Jan 2022 18:56:42 -0800 Subject: [PATCH] Increase difficulty --- Engine/src/states/Game.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/src/states/Game.ts b/Engine/src/states/Game.ts index 3b35b58..31f9a1f 100644 --- a/Engine/src/states/Game.ts +++ b/Engine/src/states/Game.ts @@ -691,7 +691,7 @@ export function GameState(ctx: ContextI, selectedAnimal: string, selectedSegment daysSurvived++ for (let animal of ['turkey','nutria','deer','salamander','rabbit']) { - let count = 1 + Math.floor(Math.random() * daysSurvived) + let count = 2 + Math.floor(Math.random() * daysSurvived*2) for (let i = 0; i < count; i++) { let spawn = getSpawnZone(animal) if (!spawn) break