diff --git a/Engine/src/states/Game.ts b/Engine/src/states/Game.ts index 3b35b58..31f9a1f 100644 --- a/Engine/src/states/Game.ts +++ b/Engine/src/states/Game.ts @@ -691,7 +691,7 @@ export function GameState(ctx: ContextI, selectedAnimal: string, selectedSegment daysSurvived++ for (let animal of ['turkey','nutria','deer','salamander','rabbit']) { - let count = 1 + Math.floor(Math.random() * daysSurvived) + let count = 2 + Math.floor(Math.random() * daysSurvived*2) for (let i = 0; i < count; i++) { let spawn = getSpawnZone(animal) if (!spawn) break