Set pivot
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@ -54,6 +54,8 @@ export class SpriteInstance {
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s.x -= this.frame.originX
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s.y -= this.frame.originY
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this.container.addChild(s)
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this.container.pivot.x -= this.frame.originX
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this.container.pivot.y -= this.frame.originY
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}
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}
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