diff --git a/Engine/src/data/animals.ts b/Engine/src/data/animals.ts index a31a5cf..3d4ff87 100644 --- a/Engine/src/data/animals.ts +++ b/Engine/src/data/animals.ts @@ -16,6 +16,7 @@ export interface CreatureDefinition { erratic: number // Erratic determines how likely the creature will randomly change direction while running. health: number damage: number + cdr: number } export const animalGroups: Record<string, number> = { @@ -40,6 +41,7 @@ export const animals: Record<string, AnimalDefinition> = { erratic: 0.1, health: 3, damage: 2, + cdr: 0.1, }, monster: { sight: 125, @@ -52,6 +54,7 @@ export const animals: Record<string, AnimalDefinition> = { erratic: 0.1, health: 3, damage: 2, + cdr: 0.1, } }, nutria: { @@ -67,6 +70,7 @@ export const animals: Record<string, AnimalDefinition> = { erratic: 0.1, health: 3, damage: 0, + cdr: 0.1, }, monster: { sight: 50, @@ -79,6 +83,7 @@ export const animals: Record<string, AnimalDefinition> = { erratic: 0.1, health: 3, damage: 3, + cdr: 0.2, }, }, turkey: { @@ -94,6 +99,7 @@ export const animals: Record<string, AnimalDefinition> = { erratic: 0.2, health: 2, damage: 0, + cdr: 0.2, }, monster: { sight: 75, @@ -106,6 +112,7 @@ export const animals: Record<string, AnimalDefinition> = { erratic: 0.2, health: 2, damage: 4, + cdr: 0.2, } }, salamander: { @@ -121,6 +128,7 @@ export const animals: Record<string, AnimalDefinition> = { erratic: 0.05, health: 3, damage: 0, + cdr: 0.2, }, monster: { sight: 35, @@ -133,6 +141,7 @@ export const animals: Record<string, AnimalDefinition> = { erratic: 0.05, health: 4, damage: 2, + cdr: 0.2, } }, rabbit: { @@ -148,6 +157,7 @@ export const animals: Record<string, AnimalDefinition> = { erratic: 0.7, health: 2, damage: 0, + cdr: 0.2, }, monster: { sight: 50, @@ -159,7 +169,8 @@ export const animals: Record<string, AnimalDefinition> = { noisiness: 0.2, erratic: 0.7, health: 2, - damage: 2, + damage: 1, + cdr: 0.4, } }, } \ No newline at end of file