diff --git a/Engine/src/data/animals.ts b/Engine/src/data/animals.ts
index a31a5cf..3d4ff87 100644
--- a/Engine/src/data/animals.ts
+++ b/Engine/src/data/animals.ts
@@ -16,6 +16,7 @@ export interface CreatureDefinition {
   erratic: number // Erratic determines how likely the creature will randomly change direction while running.
   health: number
   damage: number
+  cdr: number
 }
 
 export const animalGroups: Record<string, number> = {
@@ -40,6 +41,7 @@ export const animals: Record<string, AnimalDefinition> = {
       erratic: 0.1,
       health: 3,
       damage: 2,
+      cdr: 0.1,
     },
     monster: {
       sight: 125,
@@ -52,6 +54,7 @@ export const animals: Record<string, AnimalDefinition> = {
       erratic: 0.1,
       health: 3,
       damage: 2,
+      cdr: 0.1,
     }
   },
   nutria: {
@@ -67,6 +70,7 @@ export const animals: Record<string, AnimalDefinition> = {
       erratic: 0.1,
       health: 3,
       damage: 0,
+      cdr: 0.1,
     },
     monster: {
       sight: 50,
@@ -79,6 +83,7 @@ export const animals: Record<string, AnimalDefinition> = {
       erratic: 0.1,
       health: 3,
       damage: 3,
+      cdr: 0.2,
     },
   },
   turkey: {
@@ -94,6 +99,7 @@ export const animals: Record<string, AnimalDefinition> = {
       erratic: 0.2,
       health: 2,
       damage: 0,
+      cdr: 0.2,
     },
     monster: {
       sight: 75,
@@ -106,6 +112,7 @@ export const animals: Record<string, AnimalDefinition> = {
       erratic: 0.2,
       health: 2,
       damage: 4,
+      cdr: 0.2,
     }
   },
   salamander: {
@@ -121,6 +128,7 @@ export const animals: Record<string, AnimalDefinition> = {
       erratic: 0.05,
       health: 3,
       damage: 0,
+      cdr: 0.2,
     },
     monster: {
       sight: 35,
@@ -133,6 +141,7 @@ export const animals: Record<string, AnimalDefinition> = {
       erratic: 0.05,
       health: 4,
       damage: 2,
+      cdr: 0.2,
     }
   },
   rabbit: {
@@ -148,6 +157,7 @@ export const animals: Record<string, AnimalDefinition> = {
       erratic: 0.7,
       health: 2,
       damage: 0,
+      cdr: 0.2,
     },
     monster: {
       sight: 50,
@@ -159,7 +169,8 @@ export const animals: Record<string, AnimalDefinition> = {
       noisiness: 0.2,
       erratic: 0.7,
       health: 2,
-      damage: 2,
+      damage: 1,
+      cdr: 0.4,
     }
   },
 }
\ No newline at end of file