steel-lord/mapping/tile.go
2019-07-19 16:04:18 -07:00

14 lines
194 B
Go

package mapping
// Tile represents the state of a given location in a GameMap.
type Tile struct {
Flags uint
}
// Our Tile's flags.
const (
BlockMovement = 1 << iota
BlockSight
Explored
)