steel-lord/main.go

47 lines
884 B
Go
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2019-06-27 20:29:15 -07:00
package main
import (
"log"
"github.com/kettek/goro"
)
func main() {
// Initialize goro!
if err := goro.InitTCell(); err != nil {
log.Fatal(err)
}
goro.Run(func(screen *goro.Screen) {
// Screen configuration.
screen.SetTitle("Steel Lord")
screen.SetSize(60, 14)
// Our initial variables.
playerX, playerY := screen.Columns/2, screen.Rows/2
// The game loop.
for {
// Draw screen.
screen.DrawRune(playerX, playerY, '@', goro.Style{
Foreground: goro.ColorRed,
})
screen.Flush()
screen.DrawRune(playerX, playerY, ' ', goro.Style{})
// Handle events.
switch event := screen.WaitEvent().(type) {
case goro.EventKey:
switch action := handleKeyEvent(event).(type) {
case ActionMove:
playerX += action.X
playerY += action.Y
case ActionQuit:
goro.Quit()
}
case goro.EventQuit:
return
}
}
})
}